Information processing system, game system, information processing apparatus, recording medium, and information processing method

ABSTRACT

An example system includes: a communication device including a first wireless communication part performing short-distance wireless communication; and an information processing apparatus including a second wireless communication part performing short-distance wireless communication, a processing part performing processing concerning input or output of information, a restriction part, in correspondence to the processing of one of the second wireless communication part and the processing part, restricting the processing of the other, and an information processing part performing information processing corresponding to a processing result of the second wireless communication part or the processing part whose processing is not restricted by the restriction part.

CROSS-REFERENCE TO RELATED APPLICATIONS

This application is based upon and claims the benefit of priority of theprior Japanese Patent Application No. 2012-126323, filed on Jun. 1,2012, the entire contents of which are incorporated herein by reference.

FIELD

The technique herein relates to an information processing system, a gamesystem, an information processing apparatus, a recording medium, and aninformation processing method in which information processing isperformed in accordance with wireless communication with a communicationdevice.

BACKGROUND AND SUMMARY

Such systems are widely spread that an IC (Integrated Circuit) chip isembedded in a card type medium or the like and then contactlesscommunication by wireless is performed between the IC chip and aninformation processing apparatus so that data is exchanged. Suchcommunication techniques are known as NFC (Near Field Communication) andRFID (Radio Frequency IDentification), and allow the informationprocessing apparatus to perform wireless communication with the IC chipin a short distance of a few centimeters to a few meters. In recentyears, the function of such wireless communication begins to beinstalled in game machines, portable telephones, and the like.

According to an aspect of the embodiment, an information processingsystem includes: a communication device including a first wirelesscommunication part performing the processing of transmission andreception of data to and from an information processing apparatusthrough short-distance wireless communication; and an informationprocessing apparatus including a second wireless communication partperforming the processing of transmission and reception of data to andfrom the communication device through short-distance wirelesscommunication, a processing part performing processing concerning inputor output of information, a restriction part, in correspondence to theprocessing of one of the second wireless communication part and theprocessing part, restricting the processing of the other, and aninformation processing part performing information processingcorresponding to a processing result of the second wirelesscommunication part or the processing part whose processing is notrestricted by the restriction part.

The object and advantages of the invention will be realized and attainedby means of the elements and combinations particularly pointed out inthe claims.

It is to be understood that both the foregoing general description andthe following detailed description are exemplary and explanatory and arenot restrictive of the invention.

This and other purposes, features, aspects, and effects of the presenttechnique will become clearer from the following detailed descriptiongiven with respect to the accompanying drawings.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 shows an example non-limiting block diagram of a configuration ofa game system according to an embodiment.

FIG. 2 shows an example non-limiting block diagram of a configuration ofa game system according to an embodiment.

FIG. 3 shows an example non-limiting flow chart of a procedure ofrestriction processing for short-distance wireless communicationperformed by a game machine according to Embodiment 1.

FIG. 4 shows an example non-limiting flow chart of a procedure ofrestriction processing for short-distance wireless communicationperformed by a game machine according to Embodiment 2.

FIG. 5 shows an example non-limiting flow chart of a procedure ofrestriction processing for a camera performed by a game machineaccording to Embodiment 3.

FIG. 6 shows an example non-limiting flow chart of a procedure ofrestriction processing for a camera performed by a game machineaccording to Modification 1 of Embodiment 3.

DETAILED DESCRIPTION OF NON-LIMITING EXAMPLE EMBODIMENTS Embodiment 1

FIGS. 1 and 2 show example non-limiting block diagrams of theconfiguration of a game system according to the present embodiment. Thegame system according to the present embodiment includes: a portablegame machine 1 which is allowed to be carried by a user; and one or aplurality of cards 5. The detailed configuration of the game machine 1is illustrated in FIG. 1. The configuration of the card 5 is illustratedin FIG. 2.

As illustrated in FIG. 1, the portable game machine 1 includes aninformation processing part 10, a display part 11, an operation part 12,a recording medium attachment part 13, a communication part 14, aprimary storage part 15, a secondary storage part 16, and ashort-distance wireless communication part 21. The informationprocessing part 10 of the game machine 1 is constructed from anarithmetic processing unit such as a CPU (Central Processing Unit) andan MPU (Micro Processing Unit). The information processing part 10 readsonto the primary storage part 15 a game program 91 stored in thesecondary storage part 16 or a game program 91 recorded in a recordingmedium 9 attached to the recording medium attachment part 13, and thenexecutes the program. By virtue of this, the information processing part10 performs various kinds of information processing concerning the game.For example, the information processing part 10 performs the processingof accepting an operation carried out in the operation part 12. Forexample, the information processing part 10 performs the processing ofdetermination or the like in the game in correspondence to a acceptedoperation. Further, for example, in response to a accepted operation oran event in the game, the information processing part 10 performs theprocessing of generating a game image to be displayed on the displaypart 11.

The display part 11 is constructed from a liquid crystal panel, a PDP(Plasma Display Panel), or the like. The display part 11 displays theimage provided from the information processing part 10. For example, theoperation part 12 is constructed from push buttons or from a touch panelprovided in the display part 11. The operation part 12 notifies theinformation processing part 10 of the contents of the operation carriedout by the user. The contents of an operation are, for example, push,release or the like of a button. The recording medium attachment part 13is constructed such that a recording medium 9 of card type, cassettetype, disk type, or the like is allowed to be attached and detached. Theinformation processing part 10 is allowed to read the game program 91 orother data from the recording medium 9 attached to the recording mediumattachment part 13.

The communication part 14 transmits and receives data to and from aserver apparatus, another game machine 1, or the like through a networksuch as a portable telephone network or a wireless LAN (Local AreaNetwork). For example, the game machine 1 performs communication withthe server apparatus through the communication part 14, therebydownloads the game program 91, and then stores the program into thesecondary storage part 16. The primary storage part 15 is constructedfrom a semiconductor memory device or the like. The primary storage part15 temporarily stores various kinds of data generated in associationwith arithmetic processing of the information processing part 10. Thesecondary storage part 16 is constructed from a nonvolatile storagedevice having a larger capacity than the primary storage part 15. Thesecondary storage part 16 stores the game program 91, other data and thelike.

For example, in accordance with a telecommunication standard ofISO/IEC18092 (a so-called NFC) or the like, the short-distance wirelesscommunication part 21 performs contactless data transmission andreception by wireless to and from an IC tag 50 embedded in the card 5.The distance of communication with the card 5 performed by theshort-distance wireless communication part 21 is a few centimeters to afew meters. The short-distance wireless communication part 21 transmitsto the IC tag 50 of the card 5 a signal instructing read of stored data.As a response to this signal, the short-distance wireless communicationpart 21 receives desired data from the IC tag 50. That is, theshort-distance wireless communication part 21 has the function of aso-called IC tag reader. The short-distance wireless communication part21 may be constructed such as to transmit a signal instructing write,together with write data and thereby causing the IC tag 50 to achievedata write. That is, the short-distance wireless communication part 21may have the function of an IC tag writer.

The short-distance wireless communication part 21 periodically repeatsthe processing of transmitting control information and the like.Depending on a situation whether a response to this transmission hasbeen received, the short-distance wireless communication part 21 detectsthe presence of the card 5 within a communication area. Theshort-distance wireless communication part 21 notifies the informationprocessing part 10 of a situation whether the presence of the card 5 hasbeen detected within the communication area. When the card 5 is presentwithin the communication area, the short-distance wireless communicationpart 21 transmits a data transmission request to the card 5 on the basisof the processing of the information processing part 10. Theshort-distance wireless communication part 21 receives data transmittedfrom the card 5 as a response to this request, and then provides thedata to the information processing part 10. On the basis of the datareceived from the card 5, the information processing part 10 performsvarious kinds of processing concerning the game.

The game machine 1 according to the present embodiment includes, forexample, a camera 22, a microphone 23, a GPS receiving part 24, anattitude detection part 25, and a temperature sensor 26. The camera 22performs acquisition of a static image or a video image. The camera 22outputs the image data obtained by image acquisition, to the informationprocessing part 10. The microphone 23 accepts sound input such as users'conversation. The microphone 23 outputs sound data expressing theaccepted sound input, to the information processing part 10. The GPSreceiving part 24 receives a signal transmitted from a GPS satellite andthen outputs a receiving result to the information processing part 10.On the basis of the receiving result provided from the GPS receivingpart 24, the information processing part 10 performs the processing ofcalculating the location of the game machine 1. The location of the gamemachine 1 is expressed, for example, by the longitude, the latitude, andthe like. The temperature sensor 26 detects the surrounding temperatureof the game machine 1 and then transmits the detection result to theinformation processing part 10.

The attitude detection part 25 includes one or a plurality of sensorssuch as an acceleration sensor, a gyro sensor, and a magnetic sensor. Onthe basis of the detection results of these sensors, the attitudedetection part 25 detects the attitude of the game machine 1. Theattitude detection part 25 may detect the motion of the game machine 1.For example, when the attitude detection part 25 has an accelerationsensor, in a stationary state of the game machine 1, the accelerationsensor detects the acceleration due to gravity. This allows the attitudedetection part 25 to calculate the inclination of the game machine 1relative to the vertical direction on the basis of the detection resultof the acceleration sensor. When the game machine 1 is in a movingstate, the acceleration sensor detects an acceleration corresponding tothe motion. This allows the attitude detection part 25 to calculate themoving speed, the moving direction, the position, and the like of thegame machine 1. For example, when the attitude detection part 25 has agyro sensor, the gyro sensor detects the value of time integral of theangular velocity, that is, the rotation angle. In accordance with therotation angle detected by the gyro sensor, the attitude detection part25 calculates the inclination, the position, and the like of the gamemachine 1. The attitude detection part 25 may be constructed such as todetect the attitude of the game machine 1 on the basis of the detectionresult of one sensor. However, when a plurality of sensors are employed,the attitude detection part 25 detects the attitude of the game machine1 with higher precision.

As illustrated in FIG. 2, the card 5 is an electronic medium having aconfiguration that, for example, the above-mentioned IC tag 50 and anantenna 57 are embedded into an approximately rectangular paper,synthetic resin, or the like. The antenna 57 may have a configurationthat, for example, a metal wire in a spiral shape is arranged inside thecard 5 and then the both ends are connected to the IC tag 50. The IC tag50 is provided in the form of one IC chip. The IC tag 50 includes, forexample, an information processing part 51, a short-distance wirelesscommunication part 52, a storage part 53, and a power supply part 54.

The IC tag 50 does not have an electric power source such as a battery.Thus, the IC tag 50 operates on the basis of an electromotive forcegenerated by electromagnetic induction or the like when the antenna 57receives a wireless signal from the game machine 1. The IC tag 50 is atag of so-called passive type. On the basis of the above-mentionedelectromotive force, the power supply part 54 supplies electric power tothe information processing part 51, the short-distance wirelesscommunication part 52, the storage part 53, and the like inside the ICtag 50. Operation of the individual parts is allowed by this electricpower supply.

The short-distance wireless communication part 52 of the IC tag 50receives through the antenna 57 a signal transmitted from the gamemachine 1, and then provides data concerning the received signal to theinformation processing part 51. The short-distance wirelesscommunication part 52 transmits the data provided from the informationprocessing part 51, through the antenna 57 to the game machine 1. Thestorage part 53 is constructed from a nonvolatile memory device. Forexample, the storage part 53 stores data like a given ID (IDentifier)number. In accordance with the data provided from the short-distancewireless communication part 52, the information processing part 51 readsdata from the storage part 53. The information processing part 51provides the read-out data to the short-distance wireless communicationpart 52 for the purpose of transmitting the data to the game machine 1.Here, in a configuration that the storage part 53 is data rewritable,the information processing part 51 writes the data into the storage part53 in accordance with the data provided from the short-distance wirelesscommunication part 52.

In the game machine 1 according to the present embodiment, in accordancewith the attitude of the game machine 1 detected by the attitudedetection part 25, a restriction processing part 31 of the informationprocessing part 10 performs the processing of restricting communicationwith the card 5 performed by the short-distance wireless communicationpart 21. In the game machine 1, on the basis of the information obtainedby communication with the card 5 performed by the short-distancewireless communication part 21, the game processing part 32 of theinformation processing part 10 performs game processing. The restrictionprocessing part 31 and the game processing part 32 are software-basedfunctional blocks implemented when the information processing part 10executes the game program 91.

For example, the user uses a plurality of cards 5 on each of which apicture of one of different characters is drawn and in each of which thecapability values such as the attack power, the defense power, and thephysical strength of each character are described. The game processingpart 32 of the game machine 1 performs the processing of causing aplurality of characters selected by the user to fight with each other onthe basis of given rules, and then determining the victory or defeat. Ata given timing like at the time of start of a game, the game processingpart 32 displays onto the display part 11 a message prompting read of acard 5 selected by the user. Then, the game processing part 32 waits forcommunication with an IC tag 50 performed by the short-distance wirelesscommunication part 21. The user performs the operation of selecting afavorite card 5 from the plurality of cards 5 owned by the user and thenbringing the card close to the game machine 1. This operation allows theuser to select a character to be used in the game.

On the basis of the detection result of the attitude detection part 25,the restriction processing part 31 of the game machine 1 restrictscommunication with the IC tag 50 performed by the short-distancewireless communication part 21. For example, the restriction processingpart 31 adopts as a condition for short-distance wireless communicationa condition that the attitude of the game machine 1 is horizontal orclose to this and that the game machine 1 is stationary. Only when thiscondition is satisfied, the restriction processing part 31 permitscommunication with the IC tag 50 performed by the short-distancewireless communication part 21. When this condition is not satisfied,the restriction processing part 31 does not permit communicationperformed by the short-distance wireless communication part 21. Therestriction processing part 31 displays a warning message and the likeonto the display part 11. Such restriction avoids a situation that, forexample, the user plays the game in an attitude easily causingdisconnect in the communication between the game machine 1 and the ICtag 50.

The short-distance wireless communication part 21 performs communicationwith the IC tag 50 of the card 5 and receives, for example, the ID ofthe card 5. In this case, the game processing part 32 reads thecapability values such as the offensive power, the defense power, andthe physical strength of the character corresponding to the ID from thesecondary storage part 16 or the recording medium 9, and then performsgame processing. Here, for example, the game machine 1 may acquire thecapability values of the character from an external device such as aserver apparatus through the communication part 14. Further, the gamemachine 1 may acquire the capability values of the character stored, forexample, in the storage part 53 of the IC tag 50 by communicationthrough the short-distance wireless communication part 21.

When the IC tag 50 of the card 5 and the short-distance wirelesscommunication part 21 perform communication in multiple times, therestriction processing part 31 judges whether the attitude of the gamemachine 1 satisfies the condition in each time of communication. Thatis, the restriction processing part 31 judges whether a state that thecondition of the attitude is satisfied is maintained. When the conditionis satisfied, the restriction processing part 31 permits each time ofcommunication. For example, when the attitude of the game machine 1 doesnot satisfy the condition in one time of communication among themultiple times of communication, the game processing part 32 may wait toexecute the game processing until the attitude satisfies the conditionand the communication is restored. For example, the game processing part32 may cancel the contents of already finished communication and thendisplays onto the display part 11 a message requesting redoing ofcommunication. Here, the restriction processing part 31 may beconstructed such as to restrict the first communication and then, afterthe completion of the first communication, not restrict the second andsubsequent communication.

Further, for example, the restriction processing part 31 may beconstructed such as to judge a condition other than the above-mentionedone and then, only when the condition is satisfied, permit communicationwith the IC tag 50 performed by the short-distance wirelesscommunication part 21. For example, the restriction processing part 31may perform judgment with a condition that the game machine 1 is in anattitude other than a horizontal attitude, like a vertically standingattitude and a turn-over attitude. For example, the restrictionprocessing part 31 may perform judgment with adopting a condition thatthe game machine 1 is moved at a given speed or a higher speed. In thesecases, the game processing part 32 displays onto the display part 11 amessage requesting a given attitude. On the basis of the detectionresult of the attitude detection part 25, only when it is determinedthat the game machine 1 is in the given attitude, the restrictionprocessing part 31 permits communication. The game machine 1 may changethe condition for the attitude in accordance with the progress of thegame, events, or the like. Thus, in the game machine 1, the operation ofread of the card 5 itself or the operation of communication with the ICtag 50 itself may be enjoyable as a game by the user.

FIG. 3 shows an example non-limiting flow chart of a procedure ofrestriction processing for short-distance wireless communicationperformed by the game machine 1 according to Embodiment 1. When read ofthe card 5, that is, communication with the IC tag 50, becomes necessaryin association with the game processing performed by the game processingpart 32 of the game machine 1, the information processing part 10displays onto the display part 11 a message prompting read of the card 5(step S1). The information processing part 10 detects the attitude ofthe game machine 1 by using the attitude detection part 25 (step S2).Then, the information processing part 10 judges by using the restrictionprocessing part 31 whether the detected attitude satisfies a givencondition (step S3). When the attitude does not satisfy the givencondition (S3: NO), the restriction processing part 31 does not permitcommunication performed by the short-distance wireless communicationpart 21. Thus, the information processing part 10 displays onto thedisplay part 11 an error message indicating that the attitude of thegame machine 1 is inappropriate (step S4), and then returns theprocessing to step S1.

When the attitude of the game machine 1 satisfies the given condition(S3: YES), the restriction processing part 31 permits communicationperformed by the short-distance wireless communication part 21. Thus,the short-distance wireless communication part 21 performs communicationwith the IC tag 50 of the card 5 (step S5). As a result of thecommunication between the short-distance wireless communication part 21and the IC tag 50, the information processing part 10 acquires the IDstored in the storage part 53 of the IC tag 50. The informationprocessing part 10 acquires from the secondary storage part 16 a valuecorresponding to the ID received by the short-distance wirelesscommunication part 21 through the communication with the IC tag 50 (stepS6). The value corresponding to the ID is, for example, the capabilityvalue or the like of the character. In accordance with the acquiredvalue, the information processing part 10 performs game processing byusing the game processing part 32 (step S7), and then finishes theprocessing.

In the game machine 1 having the above-mentioned configuration accordingto Embodiment 1, in accordance with the attitude of the game machine 1detected by the attitude detection part 25, communication with the ICtag 50 of the card 5 performed by the short-distance wirelesscommunication part 21 is restricted. The attitude of the game machine 1detected by the attitude detection part 25 is equal to input informationto the game machine 1. Thus, for example, restriction in the usage modeof the game machine 1 may be realized. Further, for example, theoperation of read of the card 5 itself may be enjoyable as a game. Whenan attitude condition for causing communication restriction is set upappropriately, effects of diverse kinds is achieved in correspondence tothe set-up condition.

The present embodiment has been described for an example of a game thatcharacters drawn on the cards 5 fight with each other. However, asimilar technique may be applied to other games of various kinds andapplications other than games. Further, the above-mentioned descriptionhas been given for a case that the present technique is applied to theportable game machine 1. However, employable applications are notlimited to this. For example, the present technique may be applied to agame machine of floor-standing type. In this case, the short-distancewireless communication part 21 and the attitude detection part 25 may beprovided in the controller or the like of the game machine offloor-standing type. Further, employable applications of the presenttechnique are not limited to a game machine. For example, the presenttechnique may be applied to various kinds of information processingapparatuses such as a portable telephone, a smart phone, a tablet typeinformation terminal, and a PC (Personal Computer). Further, aconfiguration has been adopted that the IC tag 50 is mounted on the card5. However, employable configurations are not limited to this. Forexample, the IC tag 50 may be mounted on a toy such as a miniature car,a doll, and a figure. Alternatively, the IC tag 50 may be mounted onother objects of various kinds. That is, an electronic media of variouskinds other than the card type may be employed.

Further, the game machine 1 has been constructed such that incorrespondence to the detection result of the attitude detection part25, communication with the IC tag 50 performed by the short-distancewireless communication part 21 is restricted. Here, in the game machine1, not the entirety of communication between the short-distance wirelesscommunication part 21 and the IC tag 50 may be restricted. That is, inthe game machine 1, for example, communication of reading particulardata may be restricted. In the game machine 1, for example,communication of write of data into the IC tag 50 may be restricted. Assuch, the game machine 1 may be constructed such that a part of thecommunication function is restricted. Further, a configuration has beenadopted that the game machine 1 and the IC tag 50 perform communicationwith each other in accordance with the NFC telecommunication standard.However, the communication may be performed in accordance with atelecommunication standard other than this. The game machine 1 has beenconstructed such that communication is restricted in correspondence tothe attitude detected by the attitude detection part 25. However, thegame machine 1 may be constructed such that communication is restrictedin correspondence to the motion of the game machine 1 detected by theattitude detection part 25. The motion of the game machine 1 may includethe moving direction and the moving speed of the game machine 1. A partor the entirety of the processing performed by the short-distancewireless communication part 21, the restriction processing part 31, andthe game processing part 32 of the game machine 1 may be performed byother apparatus such as a server apparatus. A configuration has beenadopted that the game machine 1 is provided with the attitude detectionpart 25 and that communication performed by the short-distance wirelesscommunication part 21 is restricted in correspondence to the attitudedetected by the attitude detection part 25. However, in addition to aconfiguration that communication is restricted in correspondence to theattitude of the game machine 1, the game machine 1 may be constructedsuch that communication is restricted in correspondence to inputinformation from other input devices of diverse kinds as described inthe following modifications.

(Modification 1)

In the game machine 1 according to Modification 1, the camera 22 is usedfor restriction of communication. In association with game processingperformed by the game processing part 32, when communication with the ICtag 50 of the card 5 performed by the short-distance wirelesscommunication part 21 becomes necessary, the information processing part10 of the game machine 1 displays onto the display part 11 a messageprompting the user for image acquisition of his/her own face through thecamera 22. After that, the game machine 1 starts image acquisitionthrough the camera 22. The information processing part 10 performs theface detection processing of detecting a person's face from the imageacquired by the camera 22. When a face has been detected, therestriction processing part 31 permits communication with the IC tag 50performed by the short-distance wireless communication part 21. When aface is not detected, the restriction processing part 31 does not permitcommunication.

Further, the information processing part 10 may perform the faceauthentication processing of judging whether the image of the registereduser's face agrees with the face detected from the acquired image. Inthis case, when the registered face agrees with the detected face, therestriction processing part 31 permits communication performed by theshort-distance wireless communication part 21. When the faces do notagree, the restriction processing part 31 does not permit communication.By virtue of this configuration, in the game machine 1 according toModification 1, security performance is improved in the communicationwith the IC tag 50 of the card 5 performed by the short-distancewireless communication part 21. This technique is preferable, forexample, for a case that the game machine 1 performs communication witha card 5 such as an electronic money device and an ATM card.

Modification 2

In the game machine 1 according to Modification 2, the microphone 23 isused for restriction of communication. When communication with the ICtag 50 of the card 5 becomes necessary, the information processing part10 of the game machine 1 displays onto the display part 11 a messageprompting the user to utter a voice into the microphone 23. After that,the game machine 1 starts accepting sound input through the microphone23. The information processing part 10 judges whether, the sound volumeof the sound inputted through the microphone 23 exceeds a given soundvolume. When the input sound volume exceeds the given sound volume, therestriction processing part 31 permits communication with the IC tag 50performed by the short-distance wireless communication part 21. When theinput sound volume does not exceed the given sound volume, therestriction processing part 31 does not permit communication.

Further, the information processing part 10 may perform the voiceprintauthentication processing of judging whether the registered user'svoiceprint agrees with the voiceprint inputted through the microphone23. Alternatively, the information processing part 10 may performauthentication processing based on the voice recognition of recognizinga voice inputted through the microphone 23 and then judging whether thevoice agrees with a given keyword. In this case, when the authenticationhas succeeded, the restriction processing part 31 permits communicationperformed by the short-distance wireless communication part 21. When theauthentication has failed, the restriction processing part 31 does notpermit communication. By virtue of this configuration, in the gamemachine 1 according to Modification 2, security performance is improvedin the communication with the IC tag 50 of the card 5 performed by theshort-distance wireless communication part 21.

(Modification 3)

In the game machine 1 according to Modification 3, in accordance with anoperating condition of the operation part 12, communication performed bythe short-distance wireless communication part 21 is restricted. Forexample, in the game machine 1, the operation part 12 has six pushbuttons consisting of an A button to an F button as well as a cross key.When communication with the IC tag 50 of the card 5 becomes necessary,the information processing part 10 of the game machine 1 displays ontothe display part 11 a message prompting a given operation to beperformed on the operation part 12. An example of the given operation isthat the A button and the C button are pushed and, at the same time, thecross key is operated rightward. The information processing part 10judges the operating condition performed on the operation part 12. Whena given operation has been performed on the operation part 12, therestriction processing part 31 permits communication performed by theshort-distance wireless communication part 21. When a given operation isnot performed, the restriction processing part 31 does not permitcommunication.

According to this configuration, the contents of a given operationrequired for read of the card 5 may be changed appropriately so that theoperation of read of the card 5 itself may be enjoyed as a game. Theuser may register a favorite operation in advance. The game machine 1may be constructed such that when a registered operation has beenperformed, communication performed by the short-distance wirelesscommunication part 21 is permitted. By virtue of this, an operationperformed on the operation part 12 may serve as authenticationprocessing in place of password input. This improves the securityperformance in the game machine 1.

(Modification 4)

The game machine 1 according to Modification 4 includes an infrared-raycommunication part (not illustrated) performing infrared-raycommunication with another game machine 1. When communication with theIC tag 50 of the card 5 becomes necessary, the information processingpart 10 of the game machine 1 displays onto the display part 11 amessage prompting infrared-ray communication with the another gamemachine 1. After that, the game machine 1 starts infrared-raycommunication through the infrared-ray communication part. Theinformation processing part 10 judges whether infrared-ray communicationwith the another game machine 1 has been established, that is, whether astate where infrared-ray communication is available is maintained. Wheninfrared-ray communication has been established, the restrictionprocessing part 31 permits communication with the IC tag 50 performed bythe short-distance wireless communication part 21. When infrared-raycommunication is not established, the restriction processing part 31does not permit communication.

As described in the modifications given above, a configuration may beemployed that in accordance with input information from various kinds ofinput devices provided in the game machine 1, the restriction processingpart 31 restricts communication with the IC tag 50 of the card 5performed by the short-distance wireless communication part 21. Further,a configuration may be employed that an input device other than thosedescribed in Embodiment 1 and the modifications given above is mountedon the game machine 1 and then, in accordance with input informationinputted through this input device, the restriction processing part 31restricts communication. Employable such input devices include thetemperature sensor 26, a humidity sensor, a luminance sensor, and anatmospheric pressure sensor. In this case, for example, the game machine1 may be constructed such that when the temperature detected by thetemperature sensor 26 exceeds a given temperature, communicationperformed by the short-distance wireless communication part 21 ispermitted. When the temperature does not exceed the given temperature,the game machine 1 does not permit communication. Similar operation maybe performed even when the game machine 1 is provided with a sensorother than these. Communication restriction performed by the restrictionprocessing part 31 may be based on input information inputted through aplurality of input devices. It is not necessary for the game machine 1to be provided with all components of the camera 22, the microphone 23,the GPS receiving part 24, the attitude detection part 25, and thetemperature sensors 26 illustrated in FIG. 1. The game machine 1 may beconstructed such as to include necessary ones alone among these.

Embodiment 2

In Embodiment 1 and its modifications given above, in accordance withinput information from the input device, the restriction processing part31 has restricted the entirety of communication performed by theshort-distance wireless communication part 21. However, a configurationmay be employed that not the entirety of communication is restricted. InEmbodiment 2, a configuration is described that the restrictionprocessing part 31 restricts a part of communication between theshort-distance wireless communication part 21 and the IC tag 50.

In the game system according to Embodiment 2, the short-distancewireless communication part 21 of the game machine 1 is allowed toprovide to the IC tag 50 of the card 5 a rewrite command for the datastored in the storage part 53. The game machine 1 according toEmbodiment 2 includes the GPS receiving part 24 receiving a signaltransmitted from a GPS satellite. In correspondence to the receivedresult of the GPS receiving part 24, the information processing part 10performs the processing of calculating the location of the game machine1. The information processing part 10 may calculate the latitude, thelongitude, and the like as the location.

For example, in a game, the user uses a plurality of cards 5 on each ofwhich the name of a prefecture in Japan or a picture relevant to this isdrawn. The game processing part 32 performs processing concerning thegame that the user enjoys collection of the cards 5, record of actuallyvisited prefectures, and the like. The storage part 53 of the IC tag 50of each card 5 stores, in addition to the ID of the card 5, informationindicating whether the prefecture described on the card 5 has beenvisited.

When the user performs read of the card 5 into the game machine 1,communication is performed between the short-distance wirelesscommunication part 21 and the IC tag 50. The information processing part10 of the game machine 1 is allowed to acquire from the IC tag 50 the IDof the card 5 stored in the storage part 53. The game machine 1 storesin advance information concerning prefectures in a manner of being incorrespondence to the ID of the cards 5, together with the game program91 in the secondary storage part 16 or the recording medium 9. Forexample, information concerning the prefectures may contain informationon the ranges of the latitude and longitude of each prefecture. Theinformation processing part 10 reads an information concerning theprefecture corresponding to the acquired ID. The information processingpart 10 judges whether the location of the game machine 1 correspondingto the receiving result of the GPS receiving part 24 agrees with that ofthe prefecture corresponding to the ID of the card 5. When the locationof the game machine 1 agrees with the prefecture corresponding to theID, the restriction processing part 31 permits the short-distancewireless communication part 21 to transmit a write command to the IC tag50. In response to the write command, the IC tag 50 stores informationindicating that the prefecture has been visited, into the storage part53. When the location of the game machine 1 does not agree with theprefecture corresponding to the ID, the restriction processing part 31does not permit the short-distance wireless communication part 21 totransmit a write command.

FIG. 4 shows an example non-limiting flow chart of a procedure ofrestriction processing for short-distance wireless communicationperformed by the game machine 1 according to Embodiment 2. When read ofthe card 5, that is, communication with the IC tag 50, becomes necessaryin association with the game processing performed by the game processingpart 32 of the game machine 1, the information processing part 10displays onto the display part 11 a message prompting read of the card 5(step S21). The information processing part 10 allows communication withthe IC tag 50 of the card 5 performed by the short-distance wirelesscommunication part 21 (step S22). As a result, the informationprocessing part 10 acquires the ID of the card 5 from the IC tag 50 andthen reads the information concerning the prefecture corresponding tothe ID of the card 5 from the secondary storage part 16 or the recordingmedium 9 (step S23).

In accordance with the result of receiving of a signal from thesatellite through the GPS receiving part 24, the information processingpart 10 judges the location of the game machine 1 (step S24). Therestriction processing part 31 of the information processing part 10judges whether the location of the game machine 1 satisfies a givencondition (step S25). For example, the given condition may be that thelocation of the game machine 1 is a location corresponding to theprefecture read out at step S23. When the location of the game machine 1satisfies the given condition (S25: YES), the restriction processingpart 31 permits write command transmission performed by theshort-distance wireless communication part 21. Thus, the informationprocessing part 10 transmits an information write command to the IC tag50 (step S26). The IC tag 50 having received the write command from thegame machine 1 rewrites the information concerning whether the locationhas been visited which is stored in the storage part 53, intoinformation indicating that the location has been visited.

When it is judged that the location of the game machine 1 does notsatisfy the given condition (S25: NO), or alternatively after thetransmission of the write command at step S26, the game processing part32 of the information processing part 10 perform game processingcorresponding to read of the card 5 (step S27), and then finishes theprocessing. The game processing performed at step S27 may contain theprocessing of displaying onto the display part 11 a map of theprefecture corresponding to the ID of the card 5.

In the game system having the above-mentioned configuration according toEmbodiment 2, the information stored in the storage part 53 of the ICtag 50 is allowed to be rewritten. In accordance with the result ofreceiving of a signal from the satellite through the GPS receiving part24, the game machine 1 restricts write command transmission performed bythe short-distance wireless communication part 21. This configuration ofthe game machine 1 allows the user to enjoy the information rewritingitself in the card 5 as a game.

In Embodiment 2, a configuration has been adopted that restriction ofinformation writing in the IC tag 50 of the card 5 is performed by thegame machine 1 in correspondence to the receiving result of the GPSreceiving part 24. However, the game machine 1 may be constructed suchthat the restriction is performed in correspondence to input informationfrom other input device such as the attitude detection part 25 and thecamera 22 described in Embodiment 1 and its modifications. An inputdevice used for the restriction, a condition for the restriction ontothe acquired input information, and the like may be set upappropriately. Thus, effects of diverse kinds corresponding to thecontents of setting is obtained appropriately such as improvement in thesecurity performance concerning information writing in the card 5.

The other points in the configuration of the game machine 1 according toEmbodiment 2 are similar to those of the game machine 1 according toEmbodiment 1. Thus, like parts are designated by like numerals and theirdetailed description is omitted.

Embodiment 3

Embodiments 1 and 2 given above have been described for a configurationthat in accordance with input information from an input device such asthe attitude detection part 25 and the GPS receiving part 24 provided inthe game machine 1, communication with the IC tag 50 performed by theshort-distance wireless communication part 21 is restricted. Incontrast, in Embodiment 3, in accordance with the result ofcommunication with the IC tag 50 performed by the short-distancewireless communication part 21, operation of various kinds ofinput/output devices provided in the game machine 1 is restricted.

In the game machine 1 according to Embodiment 3, the game program 91 isexecuted by the information processing part 10. During the time that thegame processing part 32 performs game processing, communication with anexternal server apparatus is performed through the communication part14. Thus, in the game machine 1, additional data for the game is allowedto be downloaded. For the purpose of download of pay additional data, inthe game machine 1, communication is performed between theshort-distance wireless communication part 21 and the card 5 such as acredit card and an electronic money card. In the game machine 1, paymentprocessing for the fee of use of the card 5 needs be performed bytransmitting and receiving information acquired from the card 5 to andfrom the server apparatus and the communication part 14.

The game machine 1 according to Embodiment 3 performs faceauthentication processing for the user through the camera 22. When theauthentication has succeeded, the game machine 1 performs communicationwith the server apparatus through the communication part 14. For thispurpose, an image of the user's face is stored in the secondary storagepart 16 of the game machine 1. In place of the image of the user's face,the game machine 1 may store data obtained by extracting the feature ofthe user's face. The image of the user's face may be not stored in thegame machine 1, and may be stored in the server apparatus. When paymentprocessing is to be performed, the information processing part 10 of thegame machine 1 displays onto the display part 11 a message prompting theuser to read the card 5 and acquire the image of his/her own facethrough the camera 22. In response to this, the user performs theoperation of bringing the card 5 close to the game machine 1 and, at thesame time, performs the operation of image-acquisition of his/her ownface through the camera 22.

In accordance with the result of communication with the IC tag 50 of thecard 5 performed by the short-distance wireless communication part 21,the restriction processing part 31 of the game machine 1 according toEmbodiment 3 performs the processing of restricting operation of thecamera 22. The short-distance wireless communication part 21periodically performs transmission processing. Depending on a situationwhether a response to this has been received, the short-distancewireless communication part 21 detects the presence of the card 5 withinthe communication area. The short-distance wireless communication part21 notifies the information processing part 10 of the detection resultconcerning the card 5. When the card 5 is not detected within thecommunication area of the short-distance wireless communication part 21,the restriction processing part 31 of the information processing part 10does not permit the operation of the camera 22. Thus, the user is notallowed to perform image acquisition through the camera 22. Accordingly,the user fails in the face authentication processing and hence is notallowed to perform payment processing using the card 5.

When the card 5 has been detected within the communication area of theshort-distance wireless communication part 21, the restrictionprocessing part 31 permits the operation of the camera 22. Thus, thecamera 22 is started. The information processing part 10 displays ontothe display part 11 the image acquired by the camera 22. During a timeperiod while a state in which the card 5 is detected by theshort-distance wireless communication part 21 is maintained, therestriction processing part 31 continues permitting the operation of thecamera 22. However, when the card 5 has become un-detected, therestriction processing part 31 does not permit the operation of thecamera 22. Thus, when the card 5 is brought from a detected state intoan un-detected state, the camera 22 stops the operation.

The information processing part 10 performs face authenticationprocessing on the basis of the user's face image obtained by the imageacquisition through the camera 22 and the face image stored in thesecondary storage part 16. When the face authentication processing hassucceeded, the information processing part 10 transmits information suchas the ID of the card 5 necessary for payment processing, through thecommunication part 14 to the server apparatus. The informationprocessing part 10 performs payment processing in accordance with agiven procedure. Here, detailed description of the procedure of paymentprocessing is omitted.

FIG. 5 shows an example non-limiting flow chart of a procedure ofrestriction processing for the camera 22 performed by the game machine 1according to Embodiment 3. Before the start of payment processing, theinformation processing part 10 of the game machine 1 displays onto thedisplay part 11 a message prompting read of the card 5 and imageacquisition of the user's face (step S31). The restriction processingpart 31 of the information processing part 10 judges whether the IC tag50 of the card 5 has been detected within the communication area of theshort-distance wireless communication part 21 (step S32). When the ICtag 50 is not detected (S32: NO), the restriction processing part 31returns the processing to step S31, without permitting the startup ofthe camera 22. The information processing part 10 continues displayingthe message until the IC tag 50 is detected.

When the IC tag 50 has been detected within the communication area ofthe short-distance wireless communication part 21 (S32: YES), therestriction processing part 31 of the information processing part 10permits the startup of the camera 22. Thus, the camera 22 starts up(step S33). The information processing part 10 causes the short-distancewireless communication part 21 to perform communication with the IC tag50 (step S34) and thereby acquires necessary information. Theinformation processing part 10 displays onto the display part 11 theimage acquired through the camera 22 (step S35). In this state, theimage displayed on the display part 11 is updated successively. Forexample, when the user performs a given operation on the operation part12 of the game machine 1, the image of the user's face used for faceauthentication processing is determined. The information processing part10 judges whether the given operation has been performed on theoperation part 12 (step S36). When the given operation is not performed(S36: NO), the information processing part 10 returns the processing tostep S35 and continues displaying the acquired image.

When the given operation has been performed on the operation part 12(S36: YES), the information processing part 10 reads the user's faceimage stored in the secondary storage part 16 (step S37). Theinformation processing part 10 performs the face authenticationprocessing of judging whether the face image obtained by the imageacquisition of the camera 22 and the face image read from the secondarystorage part 16 belong to the same person (step S38). When the faceauthentication processing has succeeded (S39: YES), the informationprocessing part 10 performs payment processing with the server apparatusthrough the communication part 14 (step S40) and then finishes theprocessing. When the face authentication processing has failed (S39:NO), the information processing part 10 displays an error message ontothe display part 11 (step S41) and then finishes the processing.

In the game machine 1 having the above-mentioned configuration accordingto Embodiment 3, depending on a situation whether the IC tag 50 of thecard 5 has been detected within the communication area of theshort-distance wireless communication part 21, the restrictionprocessing part 31 has restricted the startup of the camera 22.According to this configuration, startup of the camera 22 is restricteduntil the user performs operation of bringing the card 5 close to thegame machine 1. This improves security in the face authenticationprocessing and the payment processing performed by using the camera 22.

Embodiment 3 has been described for an example that in the game machine1, payment processing is performed by using the card 5 and the cam era22. However, employable applications of the present technique are notlimited to this. That is, the present technique may be applied to othervarious kinds of processing. A configuration has been adopted thatdepending on a situation whether the IC tag 50 of the card 5 has beendetected within the communication area of the short-distance wirelesscommunication part 21, startup of the camera 22 is restricted. However,employable conditions for restriction are not limited to this. Forexample, the game machine 1 may be constructed such that in addition tothe detection of the IC tag 50, depending on a situation whether datareceived by the short-distance wireless communication part 21 from theIC tag 50 satisfies a given condition, startup of the camera 22 isrestricted. In the game machine 1, for example, judgment may beperformed with adopting as the given condition a condition whether theID of the card 5 agrees with the registered one. This configuration isdescribed below in the following Modification 1 with reference to a flowchart.

(Modification 1)

FIG. 6 shows an example non-limiting flow chart of a procedure ofrestriction processing for the camera 22 performed by the game machine 1according to Modification 1 of Embodiment 3. The information processingpart 10 of the game machine 1 according to Modification 1 displays ontothe display part 11 a message prompting read of the card 5 and imageacquisition of the user's face (step S51). The information processingpart 10 judges whether the IC tag 50 of the card 5 has been detectedwithin the communication area of the short-distance wirelesscommunication part 21 (step S52). When the IC tag 50 is not detected(S52: NO), the information processing part 10 returns the processing tostep S51 and continues displaying the message until the IC tag 50 isdetected.

When the IC tag 50 has been detected within the communication area ofthe short-distance wireless communication part 21 (S52: YES), theinformation processing part 10 performs communication with the IC tag 50(step S53). The information processing part 10 receives data stored inthe IC tag 50. The restriction processing part 31 of the informationprocessing part 10 judges whether given data has been received from theIC tag (step S54). For example, the restriction processing part 31judges whether the ID received from the IC tag 50 agrees with the IDstored in the secondary storage part 16.

When the given data is not yet received from the IC tag 50 (S54: NO),the restriction processing part 31 does not permit the startup of thecamera 22. The information processing part 10 displays an error messageonto the display part 11 (step S41) and then finishes the processing.When the given data has been received from the IC tag 50 (S54: YES), therestriction processing part 31 permits the startup of the camera 22.Thus, the camera 22 starts up (step S55). Here, the processing performedafter the startup of the camera 22 is the same as steps S35 to S41 inthe flow chart illustrated in FIG. 5. Thus, its description is omitted.

The game machine 1 has been constructed such that in accordance with theresult of communication with the IC tag 50 performed by theshort-distance wireless communication part 21, startup of the camera 22is restricted. However, employable targets of restriction are notlimited to this. As described in the following Modifications 2 to 5, thegame machine 1 may be constructed such that operation of various kindsof input/output devices is restricted.

(Modification 2)

Depending on a situation whether the IC tag 50 of the card 5 has beendetected within the communication area of the short-distance wirelesscommunication part 21, the game machine 1 according to Modification 2restricts the startup of the microphone 23. For example, in place of theabove-mentioned face authentication processing performed by using thecamera 22, the game machine 1 performs voiceprint authenticationprocessing by using the microphone 23. When payment processing is to beperformed, the information processing part 10 of the game machine 1displays onto the display part 11 a message prompting the user for readof the card 5 and input of sound through the microphone 23. In responseto this, the user performs the operation of bringing the card 5 close tothe game machine 1 and, at the same time, utters a given keyword or thelike so as to input sound into the microphone 23. When the card 5 is notdetected within the communication area of the short-distance wirelesscommunication part 21, the restriction processing part 31 of the gamemachine 1 does not permit the operation of the microphone 23. Thus, theuser is not allowed to perform sound input through the microphone 23.Thus, voiceprint authentication is not allowed and hence paymentprocessing using the card 5 is not allowed. This improves security inthe voiceprint authentication processing and the payment processingperformed by using the microphone 23.

For example, in the game machine 1, the game processing of recording thesound inputted through the microphone 23 may be performed by the gameprocessing part 32. For example, in the game machine 1, the gameprocessing part 32 may perform the game processing of transmitting thesound inputted through the microphone 23 to another game machine 1through the communication part 14 and thereby realizing a conversation.For example, in the game machine 1, the game processing part 32 mayperform the game processing of performing sound recognition on the soundinputted through the microphone 23 and thereby performing movingoperation or the like for a character. In these cases, when the IC tag50 of the card 5 is not detected within the communication area of theshort-distance wireless communication part 21, the restrictionprocessing part 31 of the game machine 1 does not permit the startup ofthe microphone 23. Thus, the user is not allowed to perform theabove-mentioned game processing using the microphone 23 unless read ofthe card 5 is performed, that is, unless the operation of bringing thecard 5 close to the game machine 1 is performed. In the game processing,when the use of the microphone 23 is restricted by using the card 5, agame property is imparted to the user's use itself of the microphone 23.

(Modification 3)

In the game machine 1 according to Modification 3, depending on asituation whether the IC tag 50 of the card 5 has been detected withinthe communication area of the short-distance wireless communication part21, acceptance of an input operation through the operation part 12 isrestricted. For example, the game machine 1 is provided with six pushbuttons consisting of an A button to an F button in the operation part12. The game processing part 32 performs the game processing for anaction game of causing a character to take an action such as run, jump,and attack in correspondence to the push operation onto each pushbutton. When the IC tag 50 of the card 5 is not detected within thecommunication area of the short-distance wireless communication part 21,the restriction processing part 31 of the game machine 1 restrictsacceptance of operation of a push button, for example, corresponding toan offensive action. This restriction may preferably be combined withthe game processing of changing the details of attack by a character incorrespondence to the type of the card 5. As such, when acceptance of aparticular operation through the operation part 12 is restricted, a newgame property is imparted to the operation of the user's character.

For example, in payment processing using the card 5, when a password orthe like is inputted through the operation part 12, the restrictionprocessing part 31 may restrict the reception of operation through theoperation part 12 in correspondence to the detection result concerningthe card 5. This improves security in the payment processing. Forexample, the operation part 12 may be constructed from a touch panel. Inthis case, the restriction processing part 31 may be constructed suchthat, for example, acceptance of contact operation on the touch panel isrestricted entirely. The restriction processing part 31 may beconstructed such that, for example, sliding operation from the left tothe right is solely restricted.

(Modification 4)

Depending on a situation whether the IC tag 50 of the card 5 has beendetected within the communication area of the short-distance wirelesscommunication part 21, the game machine 1 according to Modification 4restricts display on the display part 11. For example, in the gamemachine 1, a touch panel serving as the operation part 12 is provided inthe display part 11. The game processing part 32 performs the processingof displaying onto the display part 11 a menu, icons, or the like usedfor operation through the touch panel. When the IC tag 50 of the card 5is not detected within the communication area of the short-distancewireless communication part 21, the restriction processing part 31 ofthe game machine 1 restricts the display of the menu, the icons, and thelike used for touch panel operation in the display part 11. At thattime, the restriction processing part 31 may restrict acceptance ofoperation through the touch panel. When such a configuration is applied,for example, to payment processing using the card 5 or the like,security is improved in the payment processing.

(Modification 5)

Depending on a situation whether the IC tag 50 of the card 5 has beendetected within the communication area of the short-distance wirelesscommunication part 21, the game machine 1 according to Modification 5restricts sound output through a speaker (not illustrated). For example,when the IC tag 50 of the card 5 is not detected within thecommunication area of the short-distance wireless communication part 21,the restriction processing part 31 of the game machine 1 restricts thespeaker output of conversation by characters, BGM, a sound effect, andthe like in the game. Thus, for example, in a game in which the user'slistening of sound outputted from the speaker is of an important factor,a new game property may be added to the listening of sound.

The other points in the configuration of the game machine 1 according toEmbodiment 3 are similar to those of the game machine 1 according toEmbodiment 1. Thus, like parts are designated by like numerals and theirdetailed description is omitted.

In the present specification, it is to be understood that description ofan element expressed in a singular form provided with an article “a” or“an” does not exclude a configuration employing a plurality of elementseach corresponding to the mentioned single element.

In the game machine 1 according to Embodiments 1 to 3, in accordancewith one of the operations consisting of the function of wirelesscommunication with the communication device and the function of input oroutput of information, the other operation is restricted. Thus, in thegame machine 1, a situation is restricted that one of the functions isexclusively used unconditionally. When the operating condition for onefunction to be satisfied for causing the operation of the other functionis set up appropriately, improvement in the security performance and thelike is realized.

What is claimed is:
 1. An information processing system comprising: acommunication device including a first wireless communication partperforming the processing of transmission and reception of data to andfrom an information processing apparatus through short-distance wirelesscommunication; and an information processing apparatus including asecond wireless communication part performing the processing oftransmission and reception of data to and from the communication devicethrough short-distance wireless communication, a processing partperforming processing concerning input or output of information, arestriction part, in correspondence to the processing of one of thesecond wireless communication part and the processing part, restrictingthe processing of the other one of the second wireless communicationpart and the processing part, and an information processing partperforming information processing corresponding to a processing resultof the second wireless communication part or the processing part whoseprocessing is not restricted by the restriction part.
 2. The informationprocessing system according to claim 1, wherein the restriction partpermits data transmission and reception to and from the communicationdevice performed by the second wireless communication part when inputinformation processed by the processing part satisfies a givencondition, and the restriction part does not permit data transmissionand reception to and from the communication device performed by thesecond wireless communication part when the input information does notsatisfy the given condition.
 3. The information processing systemaccording to claim 2, wherein the restriction part, during a time periodwhile a state in which the input information satisfies the givencondition is maintained, continues permitting data transmission andreception to and from the communication device performed by the secondwireless communication part.
 4. The information processing systemaccording to claim 1, wherein the restriction part permits theprocessing performed by the processing part when transmission orreception information obtained as a result of data transmission orreception processing performed by the second wireless communication partsatisfies a given condition, and the restriction part does not permitthe processing performed by the processing part when the transmission orreception information does not satisfy the given condition.
 5. Theinformation processing system according to claim 4, wherein: the secondwireless communication part performs the processing of detecting thatthe communication device is present in an effective communication are;and the restriction part permits the processing performed by theprocessing part when the second wireless communication part detects thecommunication device, and the restriction part does not permit theprocessing performed by the processing part when the second wirelesscommunication part does not detect the communication device.
 6. Theinformation processing system according to claim 5, wherein therestriction part, during a time period while a state in which the secondwireless communication part is detecting the communication device ismaintained, continues permitting the processing performed by theprocessing part.
 7. The information processing system according to claim4, wherein the restriction part permits the processing performed by theprocessing part when the second wireless communication part performsgiven data transmission or reception to or from the communicationdevice, and the restriction part does not permit the processingperformed by the processing part when the second wireless communicationpart dose not perform the given data transmission or reception to orfrom the communication device.
 8. The information processing systemaccording to claim 1, wherein the processing part is composed of asensor inputting information concerning a state of the informationprocessing apparatus.
 9. The information processing system according toclaim 8, wherein the sensor detects attitude or motion of theinformation processing apparatus.
 10. The information processing systemaccording to claim 1, wherein the processing part is composed of acamera inputting image information obtained by image acquisition. 11.The information processing system according to claim 1, wherein theprocessing part inputs sound information obtained by a microphone. 12.The information processing system according to claim wherein theprocessing part inputs information concerning the position of theinformation processing apparatus.
 13. The information processing systemaccording to claim 1, wherein the processing part is composed of asensor inputting information concerning an environment surrounding theinformation processing apparatus.
 14. The information processing systemaccording to claim 1, wherein the first wireless communication part andthe second wireless communication part perform transmission andreception of data through contactless communication.
 15. A game systemcomprising: a communication device including a first wirelesscommunication part performing the processing of transmission andreception of data to and from a game machine through short-distancewireless communication; and a game machine including a second wirelesscommunication part performing the processing of transmission andreception of data to and from the communication device throughshort-distance wireless communication, a processing part performingprocessing concerning input or output of information, a restrictionpart, in correspondence to the processing of one of the second wirelesscommunication part and the processing part, restricting the processingof the other one of the second wireless communication part and theprocessing part, and an information processing part performinginformation processing concerning a game in correspondence to aprocessing result of the second wireless communication part or theprocessing part whose processing is not restricted by the restrictionpart.
 16. An information processing apparatus comprising: a wirelesscommunication part performing the processing of transmission andreception of data through short-distance wireless communication; aprocessing part performing processing concerning input or output ofinformation; a restriction part, in correspondence to the processing ofone of the wireless communication part and the processing part,restricting the processing of the other one of the wirelesscommunication part and the processing part; and an informationprocessing part performing information processing corresponding to aprocessing result of the wireless communication part or the processingpart whose processing is not restricted by the restriction part.
 17. Arecording medium storing an information processing program causing aninformation processing apparatus, including a wireless communicationpart performing processing of transmission and reception of data throughshort-distance wireless communication and a processing part performingprocessing concerning input or output of information, to operate as: arestriction part, in correspondence to the processing of one of thewireless communication part and the processing part, restricting theprocessing of the other one of the wireless communication part and theprocessing part; and an information processing part performinginformation processing corresponding to a processing result of thewireless communication part or the processing part whose processing isnot restricted by the restriction part.
 18. An information processingmethod comprising: in correspondence to one of processing of datatransmission and reception through short-distance wireless communicationand processing concerning input or output of information, restrictingthe other processing of the processing of data transmission andreception through short-distance wireless communication and theprocessing concerning input or output of information; and when the otherprocessing is not restricted, performing information processingcorresponding to a processing result of the other processing.
 19. Aninformation processing system comprising: a communication deviceincluding a first wireless communication part performing the processingof transmission and reception of data to and from an informationprocessing apparatus through short-distance wireless communication; andan information processing apparatus including a second wirelesscommunication part performing the processing of transmission andreception of data to and from the communication device throughshort-distance wireless communication, a detection part detectingattitude or motion of the information processing apparatus, and aninformation processing part performing information processingcorresponding to a processing result of the second wirelesscommunication part and a detection result obtained by the detectionpart.
 20. An information processing system comprising: a communicationdevice including a first wireless communication part performing theprocessing of transmission and reception of data to and from aninformation processing apparatus through short-distance wirelesscommunication; and an information processing apparatus including asecond wireless communication part performing the processing oftransmission and reception of data to and from the communication devicethrough short-distance wireless communication, a position detection partdetecting a position of the information processing apparatus, and aninformation processing part performing information processingcorresponding to a processing result of the second wirelesscommunication part and a detection result obtained by the positiondetection part.